Imgui high dpi
Witryna30 lis 2024 · ImGui. GeeXLab 0.49 comes with the latest Dear ImGui 1.89 final. The ImPlot support has been updated with version 0.14 and some functions to draw plots have been updated with new parameters. ... These functions allow to deal with high DPI scale on Windows platform. + (2024.12.16) added kill_all_fonts() to gh_imgui lib. + … Witryna21 mar 2024 · My solution is change draw_data->FramebufferScale at function SetupViewportDrawData. original code is: draw_data->FramebufferScale = io.DisplayFramebufferScale; modified code as: draw_data->FramebufferScale = ImVec2 (floor (viewport->DpiScale), floor (viewport->DpiScale)); This is only workround, and I …
Imgui high dpi
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Witryna30 lip 2024 · First thing is to create a new ImGui context and set the flags NavEnableKeyboard and ViewportsEnable for enabling keyboard navigation and multiple viewports. Next comes the SDL2 renderer. Inside the main loop will be the event polling — the SDL_QUIT event will stop the main loop by calling stop () from Application . WitrynaAdding it to imgui wouldn't be that difficult, every control returns "true" when something is changed and you can code an undo/redo framework there using the same "scheme" you're using in Qt. Drag and drop with preview and animation. Drag and drop works. Animations are not easily done in imgui (s), that's for sure an issue.
Witryna27 lut 2024 · CImGui.jl is a wrapper for cimgui: a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui Dear ImGui. Dear ImGui is mainly for creating content creation tools and visualization / debug tools. Let me quote from ImGui’s README directly: Dear ImGui allows you create elaborate tools as well as … Witryna25 sty 2024 · As I mentioned above it is possible to get High DPI working with a couple of hacks on Mac. I recently did an experimental GUI for Sonic Pi, and it has the …
WitrynaFor example, I enabled per monitor DPI awareness and played with different DPI values, but it didn't scale imgui. I've used DPI awareness with many other opengl … Witryna1 kwi 2024 · // DPI-related helpers (optional) ... // This is the scheme successfully used by GLFW (from which we borrowed some of the code) and other apps aiming to be highly portable. // ImGui_ImplWin32_EnableDpiAwareness() is just a helper called by main.cpp, we don't call it automatically.
Witryna13 mar 2024 · You can cherry pick patch to ImGui & FreeType atlas builder that add ImFontConfig::Density support from my feature/hidpi-support branch. Note: …
Witryna10 gru 2024 · Back-ends: imgui_impl_glfw.cpp + imgui_impl_opengl3.cpp Operating System: Windows10. I have been using ImGui for a while in my project and it got … highlights newsletterWitryna6 mar 2024 · Back-ends: imgui_impl_glfw.cpp + imgui_impl_opengl3.cpp Compiler: clang Operating System: Mac OS Monterey, Mac Mini M1. My Issue/Question: Hello, I … small portable iphone chargerWitryna// dear imgui, v1.52 // (main code and documentation) // See ImGui::ShowTestWindow() in imgui_demo.cpp for demo code. ... // To scale your entire UI (e.g. if you want your app to use High DPI or generally be DPI aware) you may use this helper function. Scaling the fonts is done separately and is up to you. highlights news todaysmall portable islandWitryna13 paź 2024 · This means that if you draw a square of 4x4 pixels, it will look physically smaller on a higher DPI device than on a lower DPI device. Display 1: 8x6 pixels. Display 2: 16x12 pixels. Our 4x4 pixel square looks quite smaller on the second display, where we have four times as many pixels as the first display. highlights newcastle v wolvesWitrynaNew release ocornut/imgui version v1.87 on GitHub. New release ocornut/imgui version v1.87 on GitHub. ... _ImplSDL2_InitForSDLRenderer(), so backend can call SDL_GetRendererOutputSize() to obtain framebuffer size valid for hi-dpi. ... If your company uses Dear ImGui, consider reaching out today to say hi! See Sponsors … highlights neymarWitryna28 sty 2024 · As dear imgui is designed to mostly run over a game / game engine, that cost is amortized/nullified by the fact the game engine would run the same swapping either way as game engine keep … small portable jump box for car