WebFrom the character model, you'll need to get the Humanoid object in order to kill the user. You can do this with the FindFirstChild function - just pass it the name of the thing you're looking for and it will provide the first matching child it finds in that object. WebFeb 3, 2024 · workspace.SpawnLocation.Touched:Connect (function (hit) local humanoid = hit.Parent:FindFirstChild ("Humanoid") if not humanoid then return end humanoid:MoveTo (Vector3.new (41.958, 4.264, 66.435)) end) Share Improve this answer Follow answered Feb 3, 2024 at 17:42 KingCh1ll 43 5 Thank you a lot, I did a silly mistake.
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WebJul 9, 2024 · The solution is quite simple. When :FindFirstChild () doesn't find anything it will return nil. So just make sure that it `~=~ nil local find = script.Parent find.Touched:Connect (function (touched) local de = touched.Parent:FindFirstChild ("Humanoid") if de ~= nil then -- checking if a humanoid was found print ("we found a … WebOct 21, 2024 · This is the script for the part that I am creating as the coin: script.Parent.Touched:Connect (function () player = game:GetService … cringy anime merch
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WebFindFirstChild. The call "FindFirstChild()" does as it says. It finds the first child of a parent of which you name it. There must always be an argument, most likely a string. Lets see … A simple XP system involves scripts that can do level systems for you, for … This article will explain the usage of the function, math.random(). It can be used … Functions are simply a bunch of grouped together commands (lines of code) with … WebApr 8, 2024 · A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Webfor i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Character then if v.Character:FindFirstChild("Humanoid") and … cringyarcher